PLO 1
Produce a body of work suitable for seeking transfer to bachelor's programs at other colleges and universities or entry-level opportunities for employment in their chosen field of game design.
PLO 2
Solve creative problems within their field of game design & production, including research, prototyping, playtesting, assessment, development and synthesis of technical, aesthetic, and conceptual knowledge.
PLO 3
Develop collaborative work methodologies in preparation for careers in the media arts.
PLO 4
Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
PLO 5
Build a working knowledge of coding fundamentals and utilize in game development.
PLO 6
Evaluate work in their field, including their own work, using professional terminology and the vocabulary of game design and development.
PLO 7
Recognize the influence of media culture and aesthetic trends in game design.